Simon Feugeas - Game Developer

Hello hello! I'm Simon Feugeas, game developer.

Welcome to my website, where you can find games I've worked on and other personal projects.

I'm currently looking for a contract position or freelance opportunities in game development,
feel free to contact me for projects and oportunities!

Games I worked on

The Smurfs - Flower Defense (MR/VR)

Studio :

Kalank

Role :

Gameplay Developper (UE5, Gameplay, Optimisation, Tool)

Description :

An immersive tower defense experience in Mixed Reality: Defend the Smurfs by building defensive towers and activating mechanisms in your own environment.

Link :

here

Reigns: Three Kingdoms (Mobile)

Studio :

Nerial

Role :

Game Developper Intern (Unity, Gameplay, QA, Tool)

Description :

Military negotiations, marriages to consolidate alliances, recruitment of soldiers? Swipe the cards to survive in this turn-based historical epic.

Link :

here

Personnal Projects

Garder la face (Win/Linux/MacOS)

Context :

Global Game Jam 2026

Engine :

Godot

Description :

Narative & psychological short experience about identity.

Link :

here

Witchcraft Game Engine (Win)

Tags :

C++, OpenGL, ECS, Game Engine

Description :

Witchcraft Game Engine is a C++ game engine, built to be as light as possible and to have a minimal dependancies for learning.

Link :

here